
wxWindow Class Reference - wxWidgets
wxWindow is the base class for all windows and represents any visible object on screen. All controls, top level windows and so on are windows. Sizers and device contexts are not, however, as they don't appear on screen themselves.
wxWindow - WxWiki - wxWidgets
Oct 19, 2018 · wxWindow is the base class for all windows and represents any visible object on screen. All controls, top level windows and so on are windows. Sizers and device contexts are not, however, as they don't appear on screen themselves.
wxWidgets: Cross-Platform GUI Library
Mar 19, 2025 · wxWidgets is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base.
interface/wx/window.h File Reference | wxWidgets
4 days ago · wxWindow is the base class for all windows and represents any visible object on screen. More... Helper for ensuring EndRepositioningChildren () is called correctly. More... Valid values for wxWindow::ShowWithEffect () and wxWindow::HideWithEffect (). More... Values for wxWindow::EnableTouchEvents () mask. More... flags for SendSizeEvent () More...
wx.Window — wxPython Phoenix 4.2.3 documentation
wx.Window is the base class for all windows and represents any visible object on screen. All controls, top level windows and so on are windows. Sizers and device contexts are not, however, as they don’t appear on screen themselves.
Window IDs - wxWidgets
Apr 11, 2025 · When creating a new wxWindow-derived class or adding a menu item, its ID must be specified. An ID is just a unique (at least locally, i.e. inside the same top level window) integer allowing to find the window or menu item later and to …
wxWindow
wxWindow is the base class for all windows and represents any visible object on screen. All controls, top level windows and so on are windows. Sizers and device contexts are not, however, as they don't appear on screen themselves.
wxWidgets - Wikipedia
wxWidgets (formerly wxWindows) is a widget toolkit and tools library for creating graphical user interfaces (GUIs) for cross-platform applications. wxWidgets enables a program's GUI code to compile and run on several computer platforms with no significant code changes.
wxWindow — wx v2.4.3 - Erlang
wxWindow is the base class for all windows and represents any visible object on screen. All controls, top level windows and so on are windows. Sizers and device contexts are not, however, as they don't appear on screen themselves.
wxWidgets
const wxChar *title = nullptr, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, WXDWORD style = 0, WXDWORD exendedStyle = 0); virtual bool MSWCommand(WXUINT param, WXWORD id); #ifndef __WXUNIVERSAL__ // Create an appropriate wxWindow from a HWND virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
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