
Instancing a Forest in Maya with XGen - Autodesk
Here I will walk you through an A to Z workflow for populating an environment with a forest of trees using various aspects of XGen. These same techniques can be used to instance many …
Maya Help | XGen Geometry Instancer | Autodesk
Populate scenes with archived geometry, such as trees, flowers, and grasses, or other polygon objects from your Maya scenes. See Create custom archives from selected objects. XGen is a …
xGen: Putting Geometry Leaves on Silly Tree - YouTube
Using xGen to place geometry leaves (modeled leaves) on a very simple tree. This video explains some of the basic concepts of xGen. Expressions and mapping are NOT covered.
XGen Instancing Overview - YouTube
Sep 4, 2014 · Facebook - / my.oh.maya My Oh Maya (Blog ) http://area.autodesk.com/blogs/stevenr Learn how to populate an environment with 1000's of …
10 tips for using Maya’s XGen in production - CG Channel
Jun 10, 2015 · Below, the Digital Domain character developer provides 10 production-proven tips for using Maya’s XGen instancing framework to create better fur, hair and vegetation. …
Creating Realistic Vegetation and Foliage with XGen and …
Dec 6, 2022 · XGen is one of the most versatile tools available for object instancing and propagation. In this course, Creating Realistic Vegetation and Foliage with XGen and …
Creating Realistic Vegetation and Foliage with XGen and RenderMan
XGen is one of the most versatile tools available for object instancing and propagation. In this course, Creating Realistic Vegetation and Foliage with XGen and RenderMan, you will get to …
XGen - Maxon
Maya XGen is a geometry instancer that lets you populate the surface of polygon meshes with an arbitrary number of primitives either randomly or uniformly placed. XGen lets you procedurally …
Using XGen Arbitrary Primitive Generator in Maya 2014 Ext 1 to …
Aug 9, 2013 · in this presentation we’re going to be taking a look at XGen – it’s a geometry instancer which allows you to populate the surface of a polygon mesh with an arbitrary number …
Making ground around trees, any tips or input? : r/Maya - Reddit
Jan 26, 2015 · It seems to be my answer for everything, but I would use Xgen. You could scatter the rocks and decrease the offset to sink them into the ground. Also scatter the twigs and little …
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