
MDK2 - Wikipedia
MDK2 is a 2000 third-person shooter, action-adventure video game developed by BioWare and published by Interplay Entertainment for the Dreamcast, Windows and PlayStation 2. It is a sequel to the 1997 game MDK.
MDK2 Review (WiiWare) - Nintendo Life
May 15, 2011 · With a silly sense of humour, unforgiving difficulty and enough bullets to take down a small country — or in this case, alien invasion — MDK2 is a "game for gamers" through and...
MDK2 Review - Nintendo World Report
MDK2 is a well-designed action platformer that will take quite a bit of time to get through its 10 levels. Varied play mechanics keep the shooter fresh and the humorous story should...
MDK2 Reviews - Metacritic
May 31, 2000 · "MDK2"'s style of gameplay doesn't lend itself well to multiplay, so the replay value is slim, but the single-player experience is guaranteed to suck hours away from your life.
MDK2 for Wii - GameFAQs
May 9, 2011 · For MDK2 on the Wii, GameFAQs has 9 guides and walkthroughs and 10 user screenshots.
MDK2 Reviews for Wii - GameFAQs
May 9, 2011 · "MDK2" is a fine sequel to one of the silliest action fests ever. A goofy, amusing third-person game that captures the essence of the original and builds on it, managing to stay true to...
MDK2 Review for Wii: MDK 2 is one of those games that defies
Apr 17, 2003 · Whatever the acronym stands for, MDK 2 is probably the finest example of how to do a 3rd person shooter. Released in the early portion of the dearly departed Dreamcast's life, MDK 2 combined...
MDK2 (2011) | WiiWare Game - Nintendo Life
Apr 17, 2012 · With a silly sense of humour, unforgiving difficulty and enough bullets to take down a small country — or in this case, alien invasion — MDK2 is a "game for gamers" through and through. And ...
MDK2 - Wii - GameSpy
MDK2 Wii at GameSpy - Check out the latest MDK2 cheats, cheat codes, walkthroughs, guides, videos and more!
MDK 2 (2000) - MobyGames
Oct 15, 2000 · MDK 2 is the sequel to the third-person shooter MDK, largely following the same gameplay template and re-creating its humorous tone. Most of the gadgets used by Kurt in the previous game return in the sequel. In addition to levels in which the player controls Kurt, the game introduces two new playable characters, Doc and Max, with their own levels.