
Help me to find a small but hard and clever maze
Jan 11, 2017 · is clever, i.e. not a usual maze where you just walk in all possible ways until you find an exit. In this puzzle, you should be required first to find an idea how to approach it, only then to try different paths; hard, i.e. the idea should not be trivial and most of the people who try to solve the maze should feel like there is no solution.
What's the best way to rate how difficult a maze is?
Dec 5, 2014 · Then do the same with what you consider a hard maze. Those who solve the "hard" maze faster should have longer times weighted more, because they have shown they are good at solving hard mazes. Conversely those who solve the "easy" maze faster should have shorter times weight more, because they have shown that they are good at solving easy mazes.
Chain Puzzle: Tabletop Games #7 - Maze - Maze - Puzzling Stack …
Nov 3, 2020 · The maze is made by matching openings, the final maze will have 1 entry and 1 exit (i.e. 2 openings left) If you traverse the maze -guessing the entrance right- the letters will form a sentence/hint. If this sentence does not emerge, a block may be upside down, or - if you did not pick the shortest route - part of the sentence may be backwards.
How can I find riddles or puzzles to point players in one of two ...
Jul 10, 2019 · The maze will reveal itself as the players advance through it, but simply presenting a maze to them to walk through is too simple. I also don't want to present to them a very hard maze that takes an hour of them simply tracing lines, since I don't think that will interest them.
Creating the hardest 7x7 maze - Puzzling Stack Exchange
May 29, 2020 · This puzzle is based on Creating the hardest 6x6 maze. You are given an empty 7x7 grid. You are allowed to paint some of its cells as walls (black), while the remaining cells stay empty (white). A robot is programmed to start in the centre cell (4th row and column) and visit all the corners^ using the shortest path.
logical deduction - Algorithm for creating a "Dot" logic maze ...
Apr 20, 2020 · That makes a non-branching maze have zero hardness, and a maze that needs more branches to be harder. This heuristic applies to any BFS-solvable maze. Note that if you really want a hard puzzle you have to be careful to have …
Circular Hedge Maze - Puzzling Stack Exchange
Jul 20, 2024 · You have to get a total sum of 17 points at which you win the maze instantly. For example, you get 4 points from position A, 2 from B and 5 from C, 5 from D and 1 from E, so 4+2+5+5+1 = 17 points will win you the maze. You cannot cross the Hedge or through the same route more than once.
Create a changeable maze - Puzzling Stack Exchange
Jun 23, 2017 · Here is a maze I just thought up. Green is the entrance, Red is the exit, Yellow are walls. It is a very loopy maze that can make you walk the same path many times which will make it feel longer and bigger than it really is. It is symmetrical enough so that it's hard to recognize specific patterns and make "landmarks".
Could you find the way in this maze of rebuses?
Aug 30, 2023 · I knocked down the wall pointing in the corresponding direction to reveal the full layout of the maze (which can be broken up into color-coded sections): Ignoring all red herrings, the main path through the maze gives us the clue: FOLLOW THE PATH OF THESE REBUSES TO GET THE FINAL ANSWER WHICH IS THE BEST PUZZLING WEBSITE IN THE WORLD. …
Creating the hardest 10x10 maze - Puzzling Stack Exchange
May 31, 2020 · For 3 steps it's not too hard: you want to max the return path from leaf 2 to 3 by making the roots 1 step from the start and divide the path to two the robot will take the path to closer leaf for making the return smaller. Number of steps is 134 I think. For 4 leafs similar from start to root 1 step 99/3 = 33 steps from the root to other leafs.