
Importing different FBX but overriding different mesh
Nov 19, 2024 · I am new to UE and 3D environment in general. I am different objects in blender with different object names. I tried to export each objects as FBX with settings same with the …
FBX import changed? - Epic Developer Community Forums
Nov 22, 2024 · If I import an animation FBX containing morph target animation, it will split it into 2 sequence files. This should be a toggle-able option, and it should not do this by default. When …
Import fbx as a "single object" but still separated in UE
Mar 14, 2017 · Like i can change the position of the wall x and the rotation of the wall y without changing the position / rotation of the single mesh (when combining it as 1 mesh). Maybe in …
FBX file with multiple Skeletal Meshes, UE imports them …
Jan 14, 2023 · Then, you can assign different materials to each Skeletal Mesh to achieve the desired character skins. Another way is to use the “Import LOD” feature. After importing the …
How do you import a .fbx as a skeletal mesh? - Asset Creation
Nov 19, 2018 · I removed a static mesh from Unreal in order to edit it, and I want to put its .fbx file back in as a static mesh, but no matter how hard I try it is simply imported as a static mesh …
Import Into Level leaves holes in my mesh - Asset Creation - Epic ...
Aug 16, 2021 · I am exporting my 3D meshes from Blender as FBX files into Unreal Engine 4 using Import Into Level. I choose Import Normals (and Import Normals and Tangents when I …
FBX skeletal mesh imports as multiple objects
Mar 3, 2016 · Hi, I’m trying to import an .fbx file as a skeleton mesh and I need it to be one asset. In 3ds Max it’s several objects that I select and export as a single .fbx file. But UE4 keeps …
FBX Importer tangents import problem - Pipeline & Plugins - Epic ...
Sep 2, 2023 · Hello! Recently working with FBX Import in Unreal Engine I’ve found an issue that persists in UE 4.27-5.1. Probably 5.2-5.3, haven’t tested it yet. LONG STORY SHORT I’ve …
UE5 does not consider mesh when importing FBX
Jul 26, 2023 · I have been working with a weapon viewmodel animator, who has originally rigged and animated me a whole suite of first person weapons using 3DS max for the Unity game …
Any method for exporting a posed Metahuman as an FBX mesh …
Sep 14, 2022 · Hello! We’re trying to do an open house at our company, and wanted to do a 3D print of our posed characters. Simply selecting the metahuman and clicking “Actor → Convert …