
Evoker - 5etools
The evoker is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The evoker has the following wizard spells prepared: Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.
Wizard: School of Evocation - DND 5th Edition
You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find employment in military forces, serving as artillery to blast enemy armies from afar.
Evoker Wizard Handbook: DnD 5e Subclass Guide - RPGBOT
Jul 28, 2022 · Evoker Wizard Introduction. The Evoker Wizard’s job is to indiscriminately cover the battlefield in heavily damaging magic. The School of Evocation is all about getting to use those big dangerous spells like Fireball without having to worry about friendly fire.
Evoker - Search - D&D Beyond
Evoker Medium humanoid (any race), any alignment Armor Class 12 (15 with mage armor) Hit Points 66 (12d8 + 12) Speed 30 ft. STR 9 (–1 Stars Compendium - Sources->Dungeons & Dragons->Curse of Strahd
The Evoker Class for Dungeons & Dragons (D&D) Fifth Edition (5e…
Some Evokers find employment in military forces, serving as artillery to blast armies from afar. Others use their power to protect others, while some seek their own gain. Choose two Wizard spells from the Evocation school, each of which must be no higher than level 2, and add them to your spellbook for free.
Evoker - D&D 5e (2024) - Wikidot
Some Evokers find employment in military forces, serving as artillery to blast armies from afar. Others use their power to protect others, while some seek their own gain. Choose two Wizard spells from the Evocation school, each of which must be no higher than level 2, and add them to your spellbook for free.
Evoker Wizard - 5etools
The evoker unleashes a magical explosion of a particular damage type: cold, fire, lightning, or thunder. The magic erupts in a 20-foot-radius sphere centered on a point within 150 feet of the evoker. Each creature in that area must make a DC 15 Dexterity saving throw.
Evoker | D&D 2024 | Roll20 Compendium
Learn about Evoker spells and abilities on Roll20.
Evoker | Dungeons and Dragons 5.5 Wiki | Fandom
evoker [] You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some Evokers find employment in military forces, serving as artillery to blast enemy armies from afar.
Evoker Wizard: D&D 2024 Subclass Optimisation Guide
Mar 12, 2025 · AoE spells will multiply this extra damage so an evoker with 20 intelligence will deal +5 damage to everyone caught in the effects of the fireball, multiplying it’s impact. The same can’t be said for subsequent bounces of something like chromatic orb which would require separate damage rolls (though it’s still a small boost in damage to ...
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