
Iron Flask - Magic Items - D&D Beyond
Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Iron Flask - This iron bottle has a brass stopper. You can use an action to speak the flask's...
Flask or Tankard - Equipment - D&D Beyond
Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Flask or Tankard - A flask or tankard can hold 1 pint of liquid.
Oil (flask) - Equipment - D&D Beyond
Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon.
Adventuring Gear - DND 5th Edition
Alchemist's Fire (flask) * This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns.
Flask | D&D 5th Edition on Roll20 Compendium
Flask or Tankard Adventuring gear (container) A flask holds 1 pint of liquid. Weight: 1
Iron Flask - DND 5th Edition
This iron bottle has a brass stopper. You can use an action to speak the flask's command word, targeting a creature that you can see within 60 feet of you. If the target is native to a plane of existence other than the one you're on, the target must succeed on a DC 17 Wisdom saving throw or be trapped in the flask.
Flask of Perpetual Booze - DND 5th Edition
When opened and poured, this flask produces up to one gallon of dark, brackish whiskey. Once emptied, the flask refills in one hour. Any whiskey poured from this flask that isn’t consumed within eight hours turns into brine.
Flask of Many Things (5e Equipment) - D&D Wiki
The flask produces a substantial amount of heat when it contains this liquid. When the flask is opened, all creatures within 100 feet receive 10d6+10 fire damage, all creatures within 300 feet receive 4d6+5 fire damage if they fail a DC 20 Dexterity saving throw.
Alchemist's Flask (5e Equipment) - D&D Wiki
Feb 8, 2024 · The flask is immune to all damage except bludgeoning, force, piercing and slashing. Liquids contained within the flask maintain their temperature and current state. A flask that is broken or destroyed immediately ejects all of its contents into the surrounding area.
I'm confused on oil (flask) : r/dndnext - Reddit
Mar 8, 2022 · "Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil …