
CPE Games Quick-Reference - aallmann.com
This is an introduction to the Agility Games of Canine Performance Events (CPE) for handlers who are new to the venue. This guide will be helpful in understanding the games ahead of time and also serves as a refresher to those who don't trial frequently.
This is an introduction to the Agility Games of Canine Performance Events for handlers who are new to the venue. When I went to my first trial, it was clear that reading the CPE Rulebook was not going to make me understand how the games
Intro to CPE Fullhouse – Level 1 Demonstrated - Dog agility
Dec 5, 2013 · In a nutshell, Fullhouse is a timed game (30-40 secs) where you collect points for completed obstacles until the buzzer sounds. Once the buzzer sounds you have 5 seconds to get to the table where the clock stops
Wildcard - aallmann.com
Level 3/4/5/C needs one 1-point wildcard and two 2-point wildcards.
Fullhouse - aallmann.com
Fullhouse is a timed point game. The object is to accumulate the required points and required sets of obstacles within the time allowed. You must complete at least three Jumps, two Circles, and one Joker. Like Jackpot, it is a game in which you make up your own course through the obstacles. Jumps – 1 point: Single bar/panel jumps.
Introduction to CPE agility, Part II: The games with "set courses"
One of the fun parts of CPE are the games. While they do have Standard courses, they also have SIX other games that you can play in. Most days in CPE have one Standard run and 3 or 4 additional games runs. The occasional trial will be marked …
Introduction to CPE agility, Part III: The games without "set courses"
The games that people find the most confusing (and the most fun!) in CPE are the ones that don't have a set course. This means the handler gets to make up the course. There are rules of course, but it's up to the handler to figure out how to complete a course that fits the rules.
CPE GAMES CLASSES SNOOKER (CPE VERSION) *Highlighted rules are different from USDAA Snooker Object: To test the planning strategies of the handler and the dog’s ability to concentrate on and execute a handlers’ directions. Game Rules: The points for each obstacle are designated by the flags assigned to that obstacle on that respective course.
A Gamified Approach to CPE - Surgent McCoy CPE, LLC
Short, immersive, game-based CE courses designed to keep you engaged. Score points during interactive simulations making adjustments in real-time
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Have you ever needed help during a CPE™ agility trial remembering how a game is played, how many points are needed, what obstacle point values are, what title requirements are and other important info? Cheat Sheets are full of VALUABLE and handy information for: - Trial Secretaries: who are always being asked all types of questions