
How to use R121 Turboshaft Engine? - Kerbal Space Program …
Jul 18, 2019 · If the engine is engaged, when I use the action button to toggle engine power, the engine disengages - the propeller starts to turn slowly but gets slower and slower until it stops. The engine cannot then be re-engaged until I toggle the engine power again. None of the other buttons help either.
Turboshaft Engine Efficiency Tips [1.7.3] - Kerbal Space Program …
Jul 15, 2019 · The movement is provided by the Turboshaft Engine (or electric rotor). As of 1.7.3, the stock engines can rotate at a maximum rate of 460 rpm, which is evidently a Unity limitation. Adding torque will increase rotational speed (rpm) up to that limit of 460 rpm.
R121 Turboshaft Engine - Aircraft doesn't move - KSP1 Gameplay ...
Apr 13, 2021 · Hello, I'm currently stuck. I have created an aircraft with turbomotor with R121 Turboshaft Engine. But when I try to increase to torque limit, my aircraft doesn't move. Can you help me: aircraft picture
Seeking advice for throttle control using turboshaft engine.
Dec 7, 2019 · So I've just downloaded the Breaking ground dlc on xbox. I've put together a basic biplane using the R121 turboshaft. I'm having difficulty with throttle controls. I've seen advice on another forum ,to use the Kal 1000 to bind RPM and Torque limits to the main throttle, this seems to be working ,...
(Breaking Ground) Serious Help Needed for Getting R121 …
Sep 26, 2022 · The title's self-explanatory, but here are the details. I recently acquired Breaking Ground and want to try the new R121 Turboshaft Engine. However, none of the tutorials I find seem to work out for me. Even my most successful attempts turned out to be failures. First attempt as it accelerates on...
Turboshaft Help! - Kerbal Space Program Forums
Nov 9, 2019 · Yes, that's intentional. If you don't want this, then you can remove the turboshaft engine from the "Brakes" action group. Another issue is that if you only have one propeller, then you have to counteract the torque from that propeller with your controls. (I.e. ailerons, reaction wheels, or - if you are crazy enough - RCS thrusters.) Depending ...
[WIP] Breaking Ground Turboshaft Fuel & Tech Rebalance [v1.0] …
May 3, 2021 · The Kerbopower 108 has a powered flight time of 25 minutes with rebuilt engine on a full tank with cruise speed of 270 km/h or 75 m/s. Range may be increased by flying at lower power. For increased fuel capacity, consider purchasing the Kerbopower 105 or Kerbopower DT-1 supplementary fuel tank (sold seperately) Graphs for smarty pants:
Airplane Plus Turboshaft Engine Problems - KSP1 Mods …
May 22, 2019 · Hello there, While building a helicopter (for the first time) with Airplane Plus, I encountered a problem. The turboshaft engines failed to produce any thrust but otherwise worked (ie: they spun and made a noise but their thrust was 0) Please help I use KSP 1.6.1, quite modded (I have an Mi-26 in...
How do I use the turboshaft engines so my craft doesn't go in …
Feb 9, 2023 · Hi, I'm having this issue where my plane is going in reverse AND veering to the left in circles. Anyone an expert on these parts and help me out? I'm currently using Restock+ if that helps. Version 1.12.5
Propellers, Rotors and EC usage - Kerbal Space Program Forums
Jul 16, 2019 · Flying around with both set to max drains something like 0.4 LF per second from the 1.3m turboshaft engine, making it the most fuel hungry airbreathing engine. Most of the time that figure is 10x or higher than it needs to be if a player doesn't adjust the max torque and rpm settings manually.