
We plead for a serious consideration in HCI of Shannon’s information theory as a tool for the evaluation of all sorts of input techniques. We start with a primer on Shannon’s basic quantities and the theoretical entities of his communication model.
Information Theory (Shannon, 1948; Shannon & Weaver, 1949), psychologists immediately recognized that Information Theory might have significant rele-vance to psychology (Miller & Frick, 1949) and many began applying it to ex-plain a variety of psychological problems (Attneave, 1959). This period in the
(PDF) A Human-Computer Interaction Framework for
Jan 1, 2020 · The Shannon-Weaver Model carries an immediate advantage over classic HCI models: the use of non-restrictive concepts, evading the automatic attribution of a sender and a receiver role to ...
Models and Theories in Human-Computer Interaction
Jan 1, 2024 · Being that the nature of the field of Human Computer Interaction is that it is interdisciplinary, theories and models proceed and are adapted from many other disciplines. There are but a few of which we could call "genuinely native" HCI theories and models.
Information Theoretic Models of HCI: A Comparison of the Hick …
Dec 9, 2009 · The Hick-Hyman Law and Fitts' Law are two surviving human performance principles based on Shannon and Weaver's (1949) Information Theory. In the early 1980s, Card, Moran, and Newell (1983) presented the laws as design principles for developers to maximize usability in the design of human-computer interfaces.
What do we know about human capabilities that could or should constrain interface design?
HUMAN-COMPUTER INTERACTION Second, Completely Revised Edition ... AMSTERDAM - LAUSANNE - NEW YORK - OXFORD - SHANNON - TOKYO. CONTENTS I Issues, Theories, Models and Methods in HCI 1 1 Human-Computer Interaction: Background and Issues 3 ... 3 Mental Models and User Models 49 Robert B. Allen 4 Model-Based Optimization of Display Systems 65 Misha ...
• Robust model of human psychomotor behavior • Predicts movement time for rapid, aimed pointing tasks – Clicking on buttons, touching icons, etc. – Not suitable for drawing or writing • Developed by Paul Fitts in 1954 • Describes movement time in terms of distance+size of target and device • Rediscovered for HCI in 1978
Basic HCI Models • Predictive Models for Interaction: Fitts’ / Steering Law • Descriptive Models for Interaction: GOMS / KLM 4
A Human-Computer Interaction Framework for Interface …
Jun 4, 2019 · The Shannon-Weaver Model carries an immediate advantage over classic HCI models: the use of non-restrictive concepts, evading the automatic attribution of a sender and a receiver role to, respectively, the Human Agent (HA) and the Computer Agent (CA).