
Simple DirectMedia Layer - Homepage
Mar 2, 2010 · Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
SDL2/Installation - SDL2 Wiki
Debian-based systems (including Ubuntu) can simply do sudo apt-get install libsdl2-2.0-0 to get the library installed system-wide, and all sorts of other useful dependencies, too. sudo apt-get install libsdl2-dev will install everything necessary to build programs that use SDL.
GitHub - libsdl-org/SDL: Simple Directmedia Layer
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators. You can find the latest release and additional information at: https://www.libsdl.org/
Game Dev with SDL2 | StudyPlan.dev
Learn how to create a flexible and extensible UI system using C++ and SDL, focusing on component hierarchy and polymorphism. A guide on how to rendering images and text onto our SDL surfaces using the sdl_image and sdl_ttf libraries. Learn to precisely control image display using source and destination rectangles.
SDL Setup For Dev C++ - thenumb.at
First, set up an empty project. Then, download SDL. For Dev C++, download the "MinGW" development library. Extract the files and move the folder into your project. Open up your project and right click or press CRTL + H to open the project options window. Go to the directories tab.
Releases · libsdl-org/SDL - GitHub
Mar 2, 2010 · SDL 3.0 recommended! The SDL development team is focusing efforts on SDL3 and making sdl2-compat a drop-in replacement for SDL2. If you run into issues with SDL2, please consider upgrading to SDL3 or trying out sdl2-compat. We have made significant improvements across all platforms and your issue may already be resolved.
SDL2/FrontPage - SDL2 Wiki - Simple DirectMedia Layer
SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
SDL3/FrontPage - SDL Wiki
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL/Direct3D/Metal/Vulkan. It is used by video playback software, emulators, and popular games including Valve 's award winning catalog and many Humble Bundle games.
SDL - ArchWiki
SDL (Simple DirectMedia Layer) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux ...
Building SDL2 from a Subdirectory (CMake) - studyplan.dev
UPDATED FOR C++23 | A step-by-step guide on setting up SDL2 and useful extensions like SDL_image and SDL_ttf in a C++ project that uses CMake as its build system | Clear explanations and simple code examples
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