
NVIDIA OptiX™ Ray Tracing Engine
NVIDIA OptiX™ Ray Tracing Engine. An application framework for achieving optimal ray tracing performance on the GPU. It provides a simple, recursive, and flexible pipeline for accelerating ray tracing algorithms. Bring the power of NVIDIA GPUs to your ray tracing applications with programmable intersection, ray generation, and shading. Get ...
Optix - Reimagining Coworking Software
Optix gives you the tools to effortlessly run coworking and flex spaces—plus end-to-end automation capabilities to save time and scale your business.
NVIDIA OptiX™ Downloads - NVIDIA Developer
OptiX is free to use within any application, including commercial and educational applications. To download, you must be a member of the NVIDIA Developer Program. NVIDIA GeForce, NVIDIA RTX / Quadro, and Data Center / Tesla products with Maxwell and newer generation GPUs.
OptixEQ© EquiLytix LLC – Play Like a Pro
OptixPLOT gives players an “at-a-glance” view of pace dynamics – how a race is likely to unfold. OptixEQ’s proprietary algorithm uses representative running lines from a horse’s past performances to comparatively plot horses on a graph.
NVIDIA OptiX 8.1
It provides a simple, recursive, and flexible pipeline for accelerating ray tracing algorithms. OptiX can bring the power of NVIDIA GPUs to ray tracing applications with programmable intersection, ray generation, and shading, as well as performance improvements from RTX.
OptiX - Wikipedia
Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA .
How to Get Started with OptiX 7 | NVIDIA Technical Blog
With the latest 7.0 release, OptiX joins this evolution, offering direct control of core functionalities once managed internally by the OptiX runtime, including host and device-side memory allocations, multi-GPU work distribution, and asynchronous scheduling.
Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK
The goal of the three initial introduction examples is to show how to port an existing OptiX application based on the previous OptiX 5 or 6 API to OptiX 7. For that, two of the existing OptiX Introduction Samples have been ported to the OptiX 7 SDK.
NVIDIA OptiX 8.1 - Programming Guide
NVIDIA OptiX is intended for ray tracing applications that use NVIDIA ® CUDA ® technology, such as: NVIDIA OptiX also includes support for motion blur and multi-level transforms, features required by ray-tracing applications designed for production-quality rendering.
NVIDIA RAY TRACING DOCUMENTATION
NVIDIA ® OptiX ™ 9.0 provides a low-level CUDA-centric API giving application developers direct control of memory, compilation, and launches while maintaining the ray tracing programming model and shader types.