
GROK the World – Grok-The-World
GROK games are interactive card games promoting authentic and playful connections for individuals, couples, families, classrooms, businesses, and organizations. The word GROK was coined by author Robert Heinlein in his 1963 sci-fi book “Stranger in a Strange Land”.
10 NVC (Non-violent Communication) Card and Board Games
Using the game enables to facilitate the NVC process with easy to use steps and simple cards. It includes a rulebook (5 rules), 2 Mats and 2 Card Decks – one for each player. Card decks include Feelings Need and Choice Cards.
Amazon.com: Nonviolent Communication Cards
metaFox “What do You Need?” Coaching Cards – 60 Needs Cards for Nonviolent Communication (NVC, Emotional Intelligence, Coaching, and Difficult Conversations). Ideal for Mindfulness & Self-Reflection.
Feelings & Needs Cards - Malinda Elizabeth Berry
Feelings & Needs Cards are resources used in the practice of Nonviolent Communication (NVC) also known as Compassionate Communication.
The Empathy Set
The Empathy Set comprises two sets of cards: 56 feeling cards and 56 needs cards. Together, they are a powerful communication tool that support empathy and emotional intelligence – and so relational harmony.
The No-Fault Zone Game - Center for Nonviolent Communication
The No-Fault Zone Game uses a mat and card decks to guide you, step by step, to the clarity, understanding and connection you want— within yourself and with others. It makes conversations visible, tangible, and fun for ages 5-95 and across the sometimes-great divide between: Parents & children; Spouses & partners; Siblings; Students
Handmade Needs Cards - Center for Nonviolent Communication
Handmade Needs Cards - Value Cards with Patterns, Self Awareness Cards for Adults, Nonviolent Communication Needs Cards, Group Therapy Material for Therapists. Feelings cards foster deep connections, creativity, and inspiration in various groups.
For Kids - PuddleDancer Press
Kids GROK is designed to increase children’s social and emotional learning using 54 beautifully illustrated feelings & needs/values cards. The instruction booklet describes 22 games and activities, both playful and meaningful; most suitable for children ages 3-10.
Feelings and Needs Card Set - Center for Nonviolent …
These cards can be used by anyone who wants to develop their emotional and needs literacy. They are a wonderful resource for supporting the learning of NVC. Use them in organisations, in families, in schools (with teachers, staff and children), with friends or simply use them alone.
The Needs Game - Center for Nonviolent Communication
The needs game is an emotional literacy game containing 64 cards and a manual with 9 rules. It’s an educational tool inspired by Marshall Rosenberg’s Non-Violent Communication (NVC) principles, which enable you to: deploy psychosocial competencies (PSC); identify and welcom needs; expand your lexical register of core human needs;