
Solved: Importing FBX with textures - Autodesk Community
Apr 1, 2022 · FBX shaders as well aren't that elaborated, and you will look for the do-over which suits render engine (Arnold, Vray, PRman to name some) of your choice best. The texture and shader naming is a hint for linking - if you want simplistic model preview, import all the _albedo textures and link to each shader's Diffuse swatch.
Issue with Importing FBX Files into Autodesk Maya: Material …
Dec 16, 2024 · Experimenting with older FBX versions during export (e.g., FBX 2014/2015). Importing the FBX into other software (e.g., Unity) to see if the issue persists. Interestingly, Unity imports the materials and animations correctly, so it seems the problem lies in the Maya import process. Clearing Maya’s preferences and resetting the workspace to ...
Solved: Import FBX problems - Autodesk Community
Nov 3, 2013 · If FBX Review can’t open them then there is something delinquent in the file themselves. If its just localized to Maya LT opening them, please do send us the files and a description of where they originated from so we can investigate the issue.
Solved: FBX export with Constraints - Autodesk Community
May 23, 2019 · I can export the scene as an FBX with the Constraint box checked and get no errors. However, when I open that FBX in Maya LT my eyeball constraint is no longer in the outliner and the eyeball does not rotate with the bone. Maya LT documentation states that the FBX can export Orient Constraints when the box is checked.
Solved: FBX won't export animation - Autodesk Community
Apr 27, 2020 · I have tried exporting in a new version of Maya, a different FBX version, I have enabled the animation baking settings, I tried to delete history, reskin the model, re-constrain the controls, delete and redo the bind pose, re-export from a new scene, disable and re-enable the FBX plugin, deleted the prefs and Maya folder and restarted Maya ...
Constraints not exported with FBX - Autodesk Community
Feb 23, 2018 · The problem is that I need to export all the rigs made in Maya LT files into the full version of maya scenes. Maya LT and the full version of Maya are not compatible so I cannot import a Maya LT file into full Maya. The only way is through .fbx, Thanks, Kind regards, DOriana
Solved: Maya Python Script Export FBX - Autodesk Community
Mar 10, 2023 · Now cmds.file(typ= "FBX export") seems to be Maya version dependant. I never really could get it to work, so I used the FBX MEL wrap instead here so I could make sure it worked, but if it works for you, you can change the last line to: cmds.file(mainpath, force=True, options="v=0;", typ="FBX export", pr=True, es=True) I hope it helps!
Solved: How to export fbx with textures? - Autodesk Community
Jan 25, 2021 · I am trying to export an FBX with my materials included. I have created a model, then exported it to substance painter, created a texture, then went back to maya, created a aiStandardSurface and added a diffuse, normal, metal and roughness map. Then I exported with "selection export" with the following settings: export settings. What am I doing ...
Solved: FBX import with merge - Autodesk Community
I think there may be a bug in Maya 2018 related to merging an imported FBX into an existing one and specifying a custom namespace. Running the operation manually, using File->Import... works as expected. However, if I copy the resulting file command from …
Solved: FBX MATERIALS NOT EXPORTING - Autodesk Community
Nov 25, 2019 · FBX MATERIALS NOT EXPORTING. The plug-in does not support the following material types: Material eye_out_shd will be exported as a grey Lambert material. Material eye_in_shd will be exported as a grey Lambert material. Material eye_wetness will be exported as a grey Lambert material. Material eye_m...