
CAT's IK System - Autodesk Knowledge Network
The goal of the inverse kinematics system in CAT, called FK-driven IK, is to let you interact with your character rig intuitively, without having to think too much about IK and FK at all. The …
FK and IK Explained - Which One to Use and When? - YouTube
What is Inverse Kinematics? How and why to use it? What are the differences between FK and IK. You can find all the answers in this short explainer video.For...
Manipulating the Rig - Autodesk Knowledge Network
The FK/IK system in CAT lets you simply push your character into the pose you want without having to worry about the too much about IK and FK. Most of the control you'd normally …
3D Studio Max tutorial - IK Targets on a CAT Rig - YouTube
A short video showing how to use the IK target system within 3D Studio Max using a CAT Rig. For other works visit / matts-gameworks ...more.
Apply Max IK - Autodesk Knowledge Network
The Apply Max IK tool enables you to use the 3ds Max IK systems to animate CATRigs. You can use splines to control long tails, or HI/IK on digits to give a character’s fingers and toes IK …
MS3D | 3dsMax | CAT rig | Example of IK-FK animation - YouTube
May 7, 2022 · Inverse Kinematics and Forward Kinematics are key elements in animation. the CAT system has some great solutions for them. In this video we will check how it...
CAT IK/FK limb switching - Autodesk Community
Oct 19, 2011 · I have a beautiful human CAT rig up and running and I have made some animations with the 2 feet controls in IK mode. However there is an animation (A somersault) …
Trouble with removing "Apply max IK to CAT" - Autodesk Community
Dec 12, 2016 · After having made a spline ik setup (Animation/CAT/Apply max IK and choose spline ik and target=first tailbone) for my CAT tail objects, I found that I needed an extra …
Setup Spline IK in CAT - Autodesk Community
Jun 4, 2014 · How do I create a spline ik rig in CAT? I dont see any reference to it in the manual. Thanks.
CAT's IK System - download.autodesk.com
The goal of the inverse kinematics system in CAT, called FK-driven IK, is to let you interact with your character rig intuitively, without having to think too much about IK and FK at all. The …
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