
.50 Caliber Browning Heavy Machine Gun - The Nexus Forums
Oct 26, 2020 · I respect and admire the work that Skibadaa and WastelandMelody have done, but neither really scratch that Browning Machine Gun itch. Edited October 26, 2020 by BRANCHY2000
[modrequest] Heavy machinegun turret Overhaul - The Nexus …
Aug 2, 2016 · My problem with the different Mark 1-7 Heavy machinegun turrets is listed in the wiki: Machine gun turrets have a chance to spawn at a higher level the further away from Vault 111 they are being built. This is possible to exploit - when placing a machine gun turret in workshop mode, you can turn ...
how many mods is too many? - Discussion - Nexus Mods Forums
May 4, 2024 · Texture mods are sometimes heavy, script running mods (Quest mods) can also be heavy , I would not want to be too short on RAM for texture mods, or CPU muscle for script heavy mods But a great many mods run real light and you may not notice any difference even with 100 of them on a ho-hum machine.
All turrets do not fire - Discussion - Nexus Mods Forums
Dec 31, 2022 · Hi ! All turrets do not fire i don't understand where it comes from. https://modwat.ch/u/Linity
Colonial Marines for Helldivers 2 - Mod Ideas - Nexus Mods Forums
Aug 14, 2024 · Make a pulse rifle skin for the Auto Rifles and Sub machine guns... also the sound. M56 Smart gun for the Machine guns. Sentry gun UA 571-C from Aliens for the sentry gatling gun Strategem. USS Sulaco skin for the Super Destroyers. UD-4 Cheyenne Dropship skin for the Drop ship on helldivers 2. Eg...
static mounted machine gun? static vehicles in working order?
Apr 21, 2014 · I like to look at things, but using them just doesn't seem very fun, so why not make static items for placing around in GECK? like, say, a mounted M2, or a corvega with wheels and an enginestuff like that, you know? is there anything like that, and if not, could there be?
Gun Ideas for Munitions .32 round - Mod Ideas - Nexus Mods …
Mar 2, 2025 · The following is a list of guns that are in .32 ACP that haven't yet been done for Fallout 4. Astra A-60 Bayard 1908 Beretta 3032 Tomcat Beretta M1915 Beretta M1935 Beretta Model 70[13] Beretta Model 81 and 82 Beretta Model 90[14] Bersa 84 (Lusber) Bersa Thunder 32 Colt Model 1903 Pocket Hammerle...
Delta Force: Black Hawk Down - PC Gaming - Nexus Mods Forums
Mar 5, 2005 · Did anyone ever play this game? I loved the Delta Force series for it's vast multiplayer maps that really favourite patient sniping and camo-skills rather than gun blazing, don't care if I die tactics. BHD was exactly the same. Lacked the graphics or good single-player..but the MP was so fun.
XM7 Army’s New NGSW For Ghost Recon Breakpoint
Mar 6, 2025 · Hello All of you Wonderful Modder’s, I was wondering if anyone can make the Army’s new XM7 in 6.8 which replaces the M4. . Able to work with current in game Scopes and able to view scope in gun smith .Visible in both Open world and Gun Smith . Fully paintable . Working suppressor functionality . ...
A better way to Alter Settler Appearance? - The Nexus Forums
Oct 10, 2024 · Alrighty, I have since discovered that the behaviour after enable/disable commands are only temporary. Seems to fix itself after reloading the cell. Good news but I still cannot reliably tweak settler appearances. I can choose hairs, eyes and skin and after disable they take on a new appearance without the selections I made. In this case trying to alter …