
Lime
Lime is a flexible, lightweight layer for Haxe cross-platform developers. Lime provides a common foundation on native and dynamic targets for window and application life-cycle management, access to rendering and sound, plus many other useful features for cross-platform development.
GitHub - openfl/lime: A foundational Haxe framework for cross …
Lime is a flexible, lightweight layer for Haxe cross-platform developers. Lime supports native, Flash and HTML5 targets with unified support for: Windowing; Input; Events; Audio; Render contexts; Network access; Assets; Lime does not include a renderer, but exposes the current context: Cairo; Canvas; DOM; Flash; GL
lime (8.2.2) - Haxe
Lime is a flexible, lightweight layer for Haxe cross-platform developers. Lime supports native, Flash and HTML5 targets with unified support for: Windowing; Input; Events; Audio; Render …
Getting Started - Lime
To confirm that Lime is installed and working properly, try running the “lime” command: We recommend Visual Studio Code, using the Lime Extension, but many other code editors are also compatible with Haxe development. Lime includes some simple sample projects to …
GitHub - haxelib/lime
Lime is a flexible, lightweight layer for Haxe cross-platform developers. Lime supports native, Flash and HTML5 targets with unified support for: Windowing; Input; Events; Audio; Render contexts; Network access; Assets; Lime does not include a renderer, but exposes the current context: Cairo; Canvas; DOM; Flash; GL
All versions of lime - Haxe
Every month, more than a thousand developers use Haxelib to find, share, and reuse code — and assemble it in powerful new ways. Enjoy Haxe; It is great! You can try Haxe in the browser! try.haxe.org. Join us on GitHub! Haxe is being developed on GitHub. Feel free to contribute or report issues to our projects.
Create New Project - Lime
Haxe Project. For a Haxe-based project file, use the name of your project file class, with an *.hxp extension, for example, a class called “Project” may have a file called project.hxp. Here is a sample Haxe project file:
haxe - What exactly is lime, lime-tools, aether, etc - Stack Overflow
Jan 20, 2015 · Lime or Light Media Engine is the glue which helps make our Haxe code to run in various native platforms. Lime exposes native functionality like OpenGL, Audio, Input, Windowing etc (From the lime project readme https://github.com/openfl/lime). Lime is the layer closest to our targeted native platforms.
lime (8.0.2) - Haxe
Lime is a flexible, lightweight layer for Haxe cross-platform developers. Lime supports native, Flash and HTML5 targets with unified support for: Windowing; Input; Events; Audio; Render contexts; Network access; Assets; Lime does not include a renderer, but exposes the current context: Cairo; Canvas; DOM; Flash; GL
OpenFL Core Architecture
When targeting a runtime such as HTML5 or Flash Player, Lime is a Haxe-based library that unifies these environments under a single Lime API. When building a native application instead, Lime uses a hand-written C++ library that exposes native windowing, rendering and other low-level features necessary to support the Lime API.