
Star Wars 5e - sw5e.com
While anchored, you gain no benefit from a shield, and it does not require the use of a hand. Instead, while anchored, a light shield provides one-quarter cover, a medium shield provides half cover, and a heavy shield provides three-quarters cover.
Weapons | SW5E
Name Type Property Cost Weight Damage Source; Assault cannon: Martial Blaster: Burst 4, Power cell (range 90/360), Reload 4, Strength 15, Two-handed: 1550: 15
Ways to use strength for blaster attack and damage rolls? : r/sw5e - Reddit
Nov 29, 2022 · You said you want to use a hand BKG alongside another weapon; that weapon is fired using Dex and has a one-handed Str requirement of 15. Any build looking at one-handing that weapon is already looking for high values in both stats.
Best way to build a ranged fighter? : r/sw5e - Reddit
Jan 13, 2023 · Finally, if you use an ASI level to bump up your Strength to 15, you will be able to fire a “hand BKG”, which is far and above the best pistol in the game, in my opinion. It deals 1d10, it crits twice as often, it deals 3d10 on a crit instead of 2d10, and it has impressive range.
What is the BKG : r/sw5e - Reddit
Aug 4, 2021 · For discussion and submission regarding Star Wars in the Dungeons and Dragons Fifth Edition ruleset.
Star Wars 5e - sw5e.com
If you have a free hand and the object is within your reach, you catch the object. Otherwise, it lands at your feet. You can now reload these weapons using your reaction or object interaction, instead of just your action or bonus action. You must have one free hand to reload.
SW5e - Player's Handbook - Final | PDF - Scribd
SW5e - Player's Handbook - Final This document provides an overview and credits for a conversion of Dungeons & Dragons fifth edition rules to a Star Wars setting. It summarizes the major changes made in each chapter to fit the Star Wars theme, including new classes, skills, damage types, and separating magic into Force and tech-based casting.
SW5e - Player's Handbook - Flip eBook Pages 251-300 | AnyFlip
Jul 5, 2023 · On a hit, the target takes 2d8 damage of the same type as the weapon's damage and must make a Constitution saving throw. On a failed save, the target gains 1 slowed level until the end of its next turn and the weapon then immediately returns to your hand.
11th level Ranged Fighter Build Help : r/sw5e - Reddit
Jan 19, 2023 · The ASIs that would go toward Str to wield the hand BKG could instead go toward making you better with the heavy pistols, basically. To summarize this build, assuming you drop Secured Style and Mastery: at level 11, you’ll have 1 background feat, 1 fighting style, 3 ASIs, and 2 known strategies.
SW5e - Player's Handbook | PDF - Scribd
This document provides a player's handbook for a roleplaying game, outlining character creation, species, classes, backgrounds, equipment, combat rules, and more. It includes a table of contents, credits, and over 30 pages of content across …
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