
UNIGINE Benchmarks
Since 2007, UNIGINE benchmarks provide completely unbiased results and generate true in-game rendering workloads across multiple platforms (Windows, Linux and macOS), featuring support for both DirectX and OpenGL.
UNIGINE: real-time 3D engine
Real-time 3D engine / VR platform for Simulation & Training, 3D Digital Twins, CAD, BIM, GIS. 3D graphics and physics library for С++ and C# developers.
UNIGINE Benchmarks
We deliver cutting-edge B2B and B2C solutions for simulation, visualization, scientific research, video games, virtual reality systems and more. Our proprietary UNIGINE Engine has received worldwide acclaim for pushing technology frontiers further than ever imagined.
Unigine - Wikipedia
UNIGINE is a proprietary cross-platform game engine developed by UNIGINE Company used in simulators, virtual reality systems, serious games and visualization. It supports OpenGL 4, Vulkan and DirectX 12. [3]
About | UNIGINE: real-time 3D engine
We deliver cutting-edge B2B and B2C solutions for simulation, visualization, scientific research, video games, virtual reality systems and more. Our products have received worldwide acclaim for pushing technology frontiers further than ever imagined.
UNIGINE Company - Wikipedia
UNIGINE Company is a multinational software development company headquartered in Clemency, Luxembourg. It is known for developing the UNIGINE Engine proprietary cross-platform middleware and advanced GPU benchmarks (Heaven, Valley and Superposition). Superposition v1.1 (2017-2019). [8]
UNIGINE Benchmarks
Performance benchmarks by UNIGINE
HAN University of Applied Sciences - Wikipedia
The HAN University of Applied Sciences, mostly referred to as HAN, is one of the largest universities of applied sciences in the Netherlands. It offers bachelor's and master's degree programs to over 35,000 students.
Eugene Han - Apple | LinkedIn
View Eugene Han’s profile on LinkedIn, a professional community of 1 billion members. Hey! I'm a Computer Science undergraduate at UC Berkeley interested in test automation…
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Eugene Han's Webpage
I am currently a Statistics PhD student at the University of Illinois at Urbana-Champaign, where I also obtained my MS in Statistics, advised by Ruoqing Zhu. Prior to this, I received my BS in Mathematical Sciences from Carnegie Mellon University, where I worked with David Offner.