
Unity - Scripting API: GUI.Label
Make a text or texture label on screen. Labels have no user interaction, do not catch mouse clicks and are always rendered in normal style. If you want to make a control that responds visually …
Unity Script Reference – GUI.Label
GUI.Label (Rect (10, 10, 100, 20), "Hello World!"); (10, 10, 100, 20), 'Hello World!') Example: Draw a texture on-screen. Labels are also used to display textures, instead of a string, simply …
Python Tkinter - Label - GeeksforGeeks
May 1, 2024 · In this example, below Python code creates a Tkinter GUI window with a labeled text “Hello, World!”. The label is styled with specific attributes such as font, color, and …
Label - Unity
Labels are text elements that are used for identifying input controls in an interface. Scripting API and implementation references. Adjustment-based control elements that require fine input, or …
How to change text color on GUI.Label? - Unity Discussions
Jun 17, 2010 · How do I change the color of the text color in my GUI.Label? Lets say into black function OnGUI () { GUI.Label (Rect (400, 200, 200, 60), “color”); } You can do it by setting up …
How can I change guilayout.label font size? - Stack Overflow
Aug 24, 2018 · GUI.Label(new Rect(100, 100, 300, 20), "Hello World!", myStyle); If you want your UI display to be dynamic, I suggest you use Screen.height and Screen.height to determine …
GUI 图形用户界面编程(三)基本框架与Label的使用_tkinter的gui …
Feb 2, 2022 · 这篇博客介绍了Tkinter库在GUI编程中的基本概念,包括组件、布局管理器以及常用组件如Tk、Toplevel、Button等。 重点讲解了Label标签的使用,包括其属性如width、height …
Unity GUI for Beginners: GUI.Label tutorial - ModDB
Jun 7, 2013 · Simple JavaScript and C-Sharp examples of how to add a label on-screen in your Unity game. I will do more advanced tutorials later, but am spending much time developing at …
GUI-Label - Unity 脚本 API
GUI.Label (new Rect (10, 40, textureToDisplay.width, textureToDisplay.height), textureToDisplay); 对文档有任何疑问,请移步至 开发者社区 提问,我们将尽快为您解答. 在屏幕上创建一个文本 …
Unity 3d GUI.Label 介绍 - CSDN博客
Dec 4, 2016 · 本文详细介绍了Unity中GUI.Label ()函数的应用方法,包括如何创建矩形区域并显示文字或图片,以及如何通过OnGUI函数进行调用。
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