
Plugins Introduction - api.playnite.link
Note. Although you can technically write Playnite plugins in any IDE which supports .NET Framework 4.6.2 SDK, which includes Rider and Visual Studio Code, standard Visual Studio (including Community edition) is the preferred IDE, because it has …
Playnite - video game library manager
Video game library manager with one simple goal: To provide a unified interface for all of your games.
Frequently Asked Questions (FAQ) - api.playnite.link
When game tracking issues occur, they can introduce several problems: Playtime tracking may not work properly because Playnite cannot correctly detect when the game starts or stops. Playnite may incorrectly restore its window, thinking the game has stopped running when it hasn't.
Adding Emulated Games - api.playnite.link
Keep your emulated game ROMs organized in a dedicated directory for easy management and scanning by Playnite. With Playnite's emulation support, you can enjoy your favorite retro games alongside your modern library, all within a unified gaming platform.
Installing Themes - api.playnite.link
To install a theme in Playnite, follow these steps: In Playnite Desktop Mode, navigate to Main menu > Add-ons… > Browse and finally Themes Desktop or Themes Fullscreen depending of the type of theme you want to install.
Adding new emulators - api.playnite.link
The {ImagePath} part is a game variable that points to the game image/rom path. Generally most emulators accept this argument but it will depend in the specific emulator. For a detailed explanation of game variables during game start refer to Game Variables.
Removing games - api.playnite.link
When removing game(s) imported by library plugins that import games from third party services you'll be asked if you wish to add the games to Playnite's "Exclusion list". If you accept, this will make Playnite ignore these games in future library updates and …
Playnite Fullscreen Mode
To open the game view, select a game and press the Details button, which is the A button by default. Controller Support. Controller support is currently available exclusively in Fullscreen mode. Playnite uses SDL library to process controller inputs. SDL supports wide range of both XInput and DirectInput joysticks and controllers.
Filters - api.playnite.link
Filters allow you to quickly sort and organize your game library based on various criteria such as genre, platform, tags, and more and only view the games you want in the Playnite interface. On Desktop Mode: This can be achieved by opening the Filter Panel and selecting the filters you want in …
Emulation Support - api.playnite.link
Playnite offers robust support for game emulation, allowing you to play retro and classic games using various emulators. This section provides an overview of emulation support in Playnite, including how to add new emulators, configure the emulator scan, and add emulated games to …