
Giant Wasp - Monsters - D&D Beyond
Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
Swarm of Insects (Wasps) - Monsters - D&D Beyond
Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Swarm of Insects (Wasps) - Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move …
Giant wasp - Forgotten Realms Wiki
A giant wasp was a monstrous version of the common wasp.[4][3][2][1] The wings of these creatures were incredibly vulnerable to fire and were liable to burn up in the presence of hot …
wasp - Search - D&D Beyond
Wasp Ship; Wasp ships are lightweight wooden vessels capable of landing safely on the ground, but not on water. They appeal to adventurers because they’re affordable and don’t require a
Giant Wasp | D&D 5th Edition on Roll20 Compendium
These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20.
Giant Wasp - 5etools
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a …
Giant Wasp - d20srd.org
Giant wasps attack when hungry or threatened, stinging their prey to death. They take dead or incapacitated opponents back to their lairs as food for their unhatched young. Injury, Fortitude …
Dire Giant Wasp - 5th Edition SRD
Giant wasp nests are typically found in caves, abandoned houses, or any complex large enough to fit a dozen 10-foot-tall insects. Giant wasps attack when hungry or threatened, stinging their …
Wasp - D&D Wiki
Wasp (Spelljammer Supplement) 5e SRD. Giant Wasp; 4e Creatures. Talosoi Wasp Rider ; Wasp Companion, Ranger Class Variant) 4e Classes 4e Races and Race Variants 4e Other: 3.5e …
Giant Wasp - DnD content - Wikidot
Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.