
Haint - 5etools
The haint targets one creature it can see within 60 feet of itself that is missing any hit points, sharing its own torment with this pained soul. The target must succeed on a DC 14 Wisdom saving throw or be incapacitated .
Haint (5e) - Dungeons and Dragons Wiki - dnd-wiki.org
Aug 14, 2024 · The haint can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. Unusual Nature. Multiattack. Sorrowful Touch. Melee Spell Attack. Change Shape. Shared Sorrow.
Haint (5e Creature) - D&D Wiki
Jul 28, 2023 · The haint is copyright Wizards of the Coast. It can be found on page 296 of Journeys through the Radiant Citadel.
haunt - Search - D&D Beyond
Returning 35 results for 'haunt'. Magic Resistance. The nightmare haunt has advantage on saving throws against spells and other magical effects. Somnophage. At the start of its turn, the nightmare haunt gains a number of temporary. hit points equal to 5 times the number of unconscious creatures within 30 feet of itself.Multiattack.
Ghost - Monsters - D&D Beyond
How can a ghost have a standard fear ability yet that isn't alloted to any basic spook, aberration, or demon? Essentially permanent possession? How many kings, queens, nobles are possessed by ghosts daily with no access to an exorcist? Sometimes I'm glad to see the death spiral that is dnd writing after curse of dracula rip-off.
Haint: a weak, object-possessing ghost [DnD5e Statblock] - Reddit
May 26, 2020 · A haint is a flickering mote of consciousness born where dissolving life energy and the ever-churning foam of Ethereal Resonance meet. Haints attach to structures and objects where jealousy and resentment once abounded.
Haunt | Dungeons & Dragons Lore Wiki | Fandom
Haunts are powerful, and managing to lay one to rest is worth 2,000 XP (a Level VII challenge). Some 10% of haunts retain some knowledge of their former life, and have an Intelligence similar to what they had in life.
Haunt - Forgotten Realms Wiki | Fandom
In its natural form, a haunt either looked like an incorporeal version of its former self or a glowing ball of light nearly identical in appearance to a will-o'-wisp. In the former shape, haunts were often mistaken for more common ghosts or spectres. Haunts could change forms in a matter of seconds. [1][2][3]
Haunts (Fat Goblin Games) – 5th Edition SRD
Though the world of horror fantasy certainly has ghosts and other ephemeral horrors, they are not the same as the supernatural activity that can encompass a “haunt”. A haunt is a ghostly resonance that can affect a creature that triggers it.
Dungeons & Dragons 5e | Statblocks & Sheets - World Anvil
“With a shriek, the horror disappeared. I knew it was not gone. ” You curse a hostile creature to be the singular focus of your hunt. You always know where the creature is, and it can never be hidden from you. In addition, you can sense what areas are in the target's line of sight.