
Chuul - Monsters - D&D Beyond
Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Chuul - Survivors of the ancient aboleth empire, chuuls are crustaceans the aboleth;aboleths mod... Amphibious. The chuul …
Chuul - Forgotten Realms Wiki
Chuuls were large lobster -like aberrations with a hatred for surface-dwelling humanoids. The many tentacles that surrounded their mouths were capable of causing paralysis with a single …
Chuul | D&D 5th Edition on Roll20 Compendium
Multiattack: The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once. Pincer : Melee Weapon Attack : +6 to hit, reach 10 ft., one target.
Chuul - 5etools
Chuul still guard the ruins of the ancient aboleth empire. They linger in silent observance of eons-old commands. Rumors and ancient maps sometimes lure treasure seekers to these ruins, but …
Chuul - DnD content - Wikidot
Chuuls were designed to endure the ages of the world, growing in size and strength as the eons passed. When the aboleths' empire crumbled with the rise of the gods, the chuuls were cast …
Chuul - d20srd.org
A horrible mix of crustacean, insect, and serpent, the chuul is an abomination that lurks submerged or partially submerged, awaiting intelligent prey to devour. Although amphibious, …
Chuul » Monster Stat Block - DnD 5e - AideDD
One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the …
Chuul, Voidbracken - 5th Edition SRD
One creature grappled by the chuul must make a DC 14 Constitution saving throw. On a failed save, the creature takes 7 (2d6) psychic damage and is stunned until the end of its next turn. …
Chuul - DnD5e.info - 5th Edition System Reference Document/5e …
Large aberration, chaotic evil. Amphibious. The chuul can breathe air and water. Sense Magic. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the detect …
Chuul :: 5e.d20srd.org
Chuul. Large aberration, chaotic evil. Armor Class 16 (natural armor) Hit Points 93 (11d10 + 33) Speed 30 ft., swim 30 ft.
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