
Metal 2 on A11 - Tile Shading - Tech Talks - Apple Developer
Tile shading is a new Metal 2 pipeline stage allowing apps to combine rendering and compute operations into a single render pass while sharing imageblock data and threadgroup memory. …
Optimize Metal Performance for Apple silicon Macs
Discover how to take advantage of Apple's unique Tile-Based Deferred Rendering (TBDR) GPU architecture within Apple silicon Macs and learn how to schedule workloads to provide …
Metal Overview - Apple Developer
Metal powers hardware-accelerated graphics on Apple platforms by providing a low-overhead API, rich shading language, tight integration between graphics and compute, and an …
Explore GPU advancements in M3 and A17 Pro - Apple Developer
Learn how Dynamic Caching, the next-generation shader core, hardware-accelerated ray tracing, and hardware-accelerated mesh shading of Apple family 9 GPUs can improve the …
Enhance your app with Metal ray tracing - Apple Developer
Achieve photorealistic 3D scenes in your apps and games through ray tracing, a core part of the Metal graphics framework and Shading...
Bring your game to Mac, Part 2: Compile your shaders
Find out how to build a fast, end-to-end shader pipeline from DXIL that supports all shader stages and allows you to leverage the advanced features of Apple GPUs. We'll also show you how to …
Metal shading language pixel format | Apple Developer Forums
Metal shading language pixel format Graphics & Games General Metal You’re now watching this thread. If you’ve opted in to email or web notifications, you’ll be notified when there’s activity. …
Metal | Apple Developer Documentation
Learn about characteristic Apple GPU features, including imageblocks, tile shaders, and raster order groups.
Tailor Your Apps for Apple GPUs and Tile-Based Deferred Rendering
The features include imageblocks, tile shading, raster order groups, and imageblock sample coverage control. A11 and later Apple GPUs also improve fragment discard performance and …
Harness Apple GPUs with Metal - WWDC20 - Videos - Apple …
Create visually stunning, high-performance apps and games when you combine the power of Apple GPUs with Metal, the modern foundation for GPU-accelerated graphics on Apple …