
Human Interface Guidelines | Apple Developer Documentation
The HIG contains guidance and best practices that can help you design a great experience for any Apple platform.
UI Design Dos and Don’ts - Apple Developer
Get tools, UI templates, and in-depth information for designing great apps that integrate seamlessly with Apple platforms.
Layout | Apple Developer Documentation
Apple provides templates, guides, and other resources that can help you integrate Apple technologies and design your apps and games to run on all Apple platforms. See Apple Design Resources. Every app and game needs to adapt when the device or system context changes.
Aqua (user interface) - Wikipedia
Aqua is the graphical user interface, design language and visual theme of Apple's macOS and iOS operating systems. It was originally based on the theme of water, with droplet-like components and a liberal use of reflection effects and translucency.
Patterns | Apple Developer Documentation
Get design guidance for supporting common user actions, tasks, and experiences.
A Comprehensive Introduction To Apple’s Human Interface …
Dec 20, 2022 · Apple’s HIG is an extensive document covering all aspects of application look and feel across the entire Apple ecosystem. There is a platform-specific HIG for each Apple OS environment:...
iOS/iPadOS 13 Design UI Kit - Figma
Comprehensive UI resources that depict the full range of controls, views, and glyphs available to developers using the Apple iOS SDK. These resources help you design apps that match the iOS design language.
iOS (Human Interface Guidelines) - Medium
Feb 4, 2024 · The iOS Human Interface Guidelines (HIG) is a set of design principles and recommendations provided by Apple for creating intuitive and visually appealing user interfaces on its iOS,...
Design - Apple Developer
Jun 10, 2024 · Learn essential information about platforms, foundations, patterns, components, inputs, and technologies. The HIG offers guidance and best practices for designing exceptional user experiences across all Apple platforms.
Apple and the GUI - Bott
The graphical user interface now in use by every major operating system in the world has an intriguing history. First thought up in 1945 by Vanaver Bush in his "memex" computer, he envisioned a time when users would interact with a machine with a graphical interface.