
Three.js – JavaScript 3D Library
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three.js examples
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Fundamentals - Three.js
Things to notice about the diagram above. There is a Renderer.This is arguably the main object of three.js. You pass a Scene and a Camera to a Renderer and it renders (draws) the portion of the 3D scene that is inside the frustum of the camera as a 2D image to a canvas. There is a scenegraph which is a tree like structure, consisting of various objects like a Scene object, …
three.js manual
Optimization. Optimizing Lots of Objects; Optimizing Lots of Objects Animated; Using OffscreenCanvas in a Web Worker
three.js docs
Developer Reference. WebGLRenderer. WebGLProgram
three.js editor
three.js editor
Making a Game - Three.js
That was a lot of code just for an entity component system but it's infrastructure that most games need. Let's add an input system. Rather than read keys directly we'll make a class that other parts of the code can check left or right.That way we can assign multiple ways to input left or right etc.. We'll start with just keys
three.js forum
The three.js community discourse.
playground - Three.js
playground - Three.js
Object3D – three.js docs
[name] This is the base class for most objects in three.js and provides a set of properties and methods for manipulating objects in 3D space.