Powerhoof's The Drifter took home Game of the Year at the Australian Game Developer Awards 2025, as well as Excellence in Art, Excellence in Narrative, and Excellence in Sound Design.
CEO Justin Dowdeswell explains his vision for the future of the storied RTS developer, following its breakaway from Sega ...
The final lineup has been confirmed for the Investment Summit at MCM London Comic-Con, which now incorporates the EGX gaming event. Organiser ReedPop has also confirmed an industry networking ...
"Current subscribers [...] will continue renewing at their existing price for now, in line with local requirements," firm says ...
Sega and the International Olympic Committee (IOC) have announced a new multi-year licensing deal. The partnership will see both firms launch a "co-branded merchandising programme" featuring Sonic the ...
Fragbite has divested Playdigious to venture fund Griffin Gaming Partners for $12.2 million (€10.5 million). As part of the deal, gaming and esports firm Fragbite Group has obtained 90% of net revenue ...
A global non-profit co-operative of game devs, universities, and associated companies, the Sustainable Games Alliance ...
The resource for people who make and sell games.
NBA 2K26 was the best-selling premium game of August 2025, rocketing into the best-selling games of the year list, ...
Roblox appointed its first head of parental advocacy back in May. Based in the UK, Roblox said the new role was designed "to strengthen support for families navigating digital safety and online ...
Returning to the report's findings, the ESA identified that "having fun" was the most important reason for playing games at 66%, followed by stress relief at 58% and mental stimulation at 45%.
Megabonk is far from the only game to have suddenly blown up on Steam this year. The drug-dealing simulator Schedule I rocketed to the top of the Steam charts back in March, while Peak sold 2 million ...
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