A rubik's cube, in memory, is a 6 by 9 2d array ... Then the function turns the cube using an y move, runs the right OLL or PLL algorithm, and in case of solve_pll() turns the U layer to finally solve ...
Perform the algorithm received from the program to finish the OLL step. Then, do the first step of 2-Look ... It is likely that your lighting conditions and/or Rubik's Cube will differ from mine.
The Magic Cube ... of the Rubik's Cube that is meant to be solved very quickly. Those that try to solve it quickly are called "Speed Cubers". They use tricks like Corner Cutting and Algorithms ...
Right now, somewhere in the world, a person can solve a Rubik's cube in less than six seconds ... the last layer facing in the right direction (OLL- orient last layer). Once they are facing ...