At this year's Game Developer Conference in San Francisco, Microsoft the three biggest GPU manufacturers kicked off a week of ...
Microsoft has announced DirectX Raytracing 1.2, a graphics technology that could drastically improve ray tracing performance ...
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AI will be crammed in more of the graphics pipeline as Nvidia and Microsoft are bringing AI shading to a DirectX preview next monthNvidia VP of Developer Technology John Spitzer calls this "the future of graphics" and Microsoft Direct3D dev manager Shawn Hargreaves seems to agree, saying that its addition of "Cooperative Vectors ...
In a grandmaster-level chess move, OpenAI has signed a five-year, $11.9 billion agreement with the GPU-heavy cloud service ...
Additionally, Microsoft calls out shader execution reordering with a 2x performance uplfit "in some scenarios," which it ...
DXR 1.2 will be released for developers, standardizing new functions for more speed at two stages in the graphics pipeline.
A rundown of new Nvidia GTC product launches for Microsoft Azure, Google DeepMind, Google Cloud, AI, generative AI, cloud ...
Quantum computing is rapidly evolving, though still largely theoretical — and each of the Big Tech giants wants to be the one to make it mainstream.
Microsoft is working on a comprehensive graphics facelift for "Minecraft" called Vibrant Visuals. The developers want to ...
Nvidia VP of Developer Technology John Spitzer calls this "the future of graphics" and Microsoft Direct3D dev manager Shawn Hargreaves seems to agree, saying that its addition of "Cooperative ...
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